The Succession Wars Beta Developer Blog
Brian gives me far too much credit in his posts with all his “we are coding” and “email us“. I can barely keep up with updating the closed beta game that I oversee with all his code let alone get the coding done I have planned. I still haven’t gotten my server to work completely to keep the closed beta moving along (specifically the email notifications). Brian spent months putting the framework for this project together before I managed to add more code than his cat. Literally.
In fact, lately I’ve had trouble finding the time to just try out a situation to duplicate a bug and while I had known Brian was working on a Developer’s Blog, I didn’t even know it was implemented and he was actually updating it! Every so often I’ll go through the features that the users have requested and voted on, but mostly I’ve been using shortcuts to skip right to the games I’m participating in.
Brian has become so very busy and has been spending what little free time he has working on this project that it has left almost no time to do write-ups for his blog. I know he has several posts in the works up in his head and really I should step up and finish the posts I started so very long ago. While Brian is a better and faster coder, it probably has a lot to do with time management. It still amazes me how much he has been able to accomplish both on this project and otherwise.
I want to give Brian the credit where credit is due. His dedication and hard work really deserves accolades.
Posted under News
For the record I had nothing to do with the writing of this post. This was all SaxyWolf’s idea.
Thanks for the kudos Saxywolf. Thanks for being my sounding board on all things Succession Wars and being my editor and gaming buddy all of these years.
Hopefully we have many more years of gaming ahead of us.
Speaking as a player, thanks so much to both of you for resurrecting this game and allowing us all to benefit from your hard work!
Can’t emphasise what Dave said enough. I loved (LOVED!) playing this game on the paper map with my brithers and, occasionally, with friends but, like all good things, those players drifted quietly on with their lives. Now I can play it with friends as much as I want online, right here. What you’ve done is resurrected a very, very fond memory for me and I personally can’t thank you guys enough.