ScrapYard Armory

A BattleTech weblog

Dec-2-2010

BattleTech Myths, Protecting Ammo

Nobody likes ammo explosions when it’s your ‘Mechs going up in smoke.  But what can you do about it?  Besides loading up on energy weapons or upgrading to CASE there isn’t much that can be done.

But can’t you protect your ammo by carefully placing it within your ‘Mech chassis? For instance I’ve heard that by placing seven items in a side torso you get some measure of protection against critical hits.

This BattleTech myth has strong roots and even some experienced players fall prey to this misguided logic.

Why Doesn’t This Make Sense?

In order to dis-spell this troublesome myth, you have to first follow the letter of the rules when it comes to critical hits.  For each critical hit, you roll two dice, one for the section (upper or lower) and another for the slot.  Whenever you roll an empty slot you must re-roll BOTH dice.  The process starts from scratch.

But if there are six filled slots in the upper section and only one slot of ammo in the lower, a section roll of 1-3 is guaranteed to hit something other than your ammo.  A section roll of 4-6 by contrast has a 5 in 6 chance of requiring a re-roll.

Is your ammo protected?  Yes and no.  The only thing protecting that slot of ammunition is the fact that there are six other things to hit.

By following the rules as they were intended you guarantee that each slot has a 1 in 7 chance of being hit.  To believe otherwise is a classic case of outcome bias.

Show Me!

I wanted to demonstrate this phenomenon to convince even the most skeptical that ammo protection is a busted myth.  I whipped up a small Java application that simulated critical hit rolls where seven items in a torso or arm are available targets.  The program simulates the exact dice rolling protocol as described in Total Warfare.  The ammunition is placed in the last slot and gratuitous virtual dice rolling ensues.  Here are my results.

# Rolls Slot 1 Slot 2 Slot 3 Slot 4 Slot 5 Slot 6 The Ammo!
10 2 0 2 3 0 0 3
100 10 14 15 16 15 15 15
1,000 139 126 137 141 141 166 150
10,000 1,469 1,455 1,459 1,411 1,348 1,445 1,413
100,000 14,318 14,204 14,257 14,397 14,247 14,304 14,273
1,000,000 143,129 142,805 143,233 142,302 143,061 143,127 142,343
10,000,000 1,426,705 1,427,013 1,428,535 1,429,373 1,430,593 1,428,624 1,429,157

The numbers speak for themselves.  Using a very large sample, it is obvious that there is no favoritism in the way critical hits are determined.  Every slot every time has an equal chance of being hit as any other.

In fact the only way to protect ammo is to load the section up with heatsinks or other crit soaking equipment.  More targets to hit means a lower probability that the ammo (and thus your ‘Mech) will be the one going up in smoke.

Posted under Articles
  1. Reinwood99 Said,

    Great post! Right to the point and informative at the same time.

  2. EastwoodDC Said,

    Nicely done! I’ve had to explain this fact once or twice myself.

    I have an alternate suggestion for protecting ammo; put it in the arms.

    If you place the ammo and the weapon that needs it in the arm, then there is the added benefit of 2-4 “free” actuator critical, plus the weapon itself, that might get hit instead of the ammo. Arms have a little less internal structure, so you will also be facing few opportunities for critical hits, and no possibility of transfered crits. Finally, if you give the arm the same armor as the torso, there is a pretty good chance the torso will be destroyed before the arm loses all its armor, and you may not risk an ammo explosion at all.
    Likewise, the legs and head can be a good place to hide your ammo, but legs are vulnerable to kicks and there are fewer crit-slots, so I prefer the arms. Two SRM-4’s and 1 ton of ammo makes a nice combination. :-)

  3. linus52 Said,

    Great post – it’s definitely one of those things people never think of when they are ‘protecting’ the ammo.

    Personally, I like using the free slot in the head for ammo.
    I like to think it makes my pilots more careful in their choice to engage, but
    I can see it being marketed as an “Enhanced ejection booster”.

    :-)

  4. Don Said,

    I agree, I love shoving the ammo in the one free head slot. Figure if you take a gauss to the head, your going to die anyway.

  5. Ian Bellomy Said,

    Wait.

    Wait.

    Wait.

    People think that putting ammo in a seventh slot ‘protects’ it?

    Really?

  6. Brian Said,

    You would be surprised!

  7. Quigs Said,

    I can hurt you.